Hey everyone, I’m looking to get back into game more regular game development videos. To start this off I thought it would be fun to parody a Nintendo Direct and do my own set of announcements mostly related to new games and updates to old ones with a few channel updates thrown in for good measure. The direct only has 4 minutes of runtime (Please Understand) thought its quite dense on content and to the point! A new devlog series will air straight after the presentation and a few other goodies will also be available shortly after. Hope to see you there!
Learning to be OPEN about my YouTube Channel
I’ve had a presence on YouTube since in some format since 2011. Around this age I assumed all the content I put out was great and would share it with people at school to the point of adding everyone in my friends list into a chat and sending out a video link to my comedy series “life sucks”, I did podcasts and even sang on YouTube on the same channel. My sense of embarrassment didn’t seem to be present.
Continue reading “Learning to be OPEN about my YouTube Channel”Protect The Green – Trailer (Zombies & Golf)
I’ve just created a new game ‘Protect The Green’, this was created for a game jam where the theme was ‘green’. I wanted to come up with something different and I’d never tried to do a game with fake 3d height before so it was very challenging. It was also a step up from my current ongoing 16×16 project that is side scrolling to a 4 directional 32×32 project. I’m glad I ended up scrapping 8 directional movement art as this would have been a lot more work!
Play the game here: https://tompouchergames.itch.io/protect-the-green
Fragmented Space – Free on itch.io

I recently entered the Weekly Game Jam 210 with another developer. The theme was fragments, we created a game about knocking fragmented space debris into the correct collection zones. We had quite a lot of fun creating levels for this game as we were able to combine a lot of our systems in the later levels. It’s fully free on itch.io and can be played in browser or downloaded here. https://tompouchergames.itch.io/fragmented-space
You can watch the trailer here.
Hold The Throne – Trailer (Weekly Game Jam 150)
Hold The Throne was creating for the Weekly Game Jam 150 taking place on itch.io last week. The Theme was ‘You’re The Enemy’ I interpreted this as you being able to cause damage to the player, just as enemies can. I decided to go with the idea of your projectiles bouncing and wrapping screens. These projectiles could hit you in the back and damage you similar to an enemy. You can play this in the browser for free here.
(No Longer Active) Check out my other site! Online Media Review – Films, TV Shows, Games…
Hey everyone! So a recent project I started with some friends was a movie, tv show and games review website called Online Media Review. It’s already starting to take off and I would really appreciate anyone that takes a few seconds to check out the site and what its offering. Feedback would be fantastic which can be given through the contact section on the website or by commenting on this article. Check out the site by clicking here.
Run Tapper 1.3.1 Trailer – Out Now!
New features shown in the trailer, you can download the app from Google Play.
RunTapper Playlist (Android Unity Game)
A ton of Run Tapper videos! Run tapper is a mobile game I am developing for android, stay tuned for more information =)
-Tom
SDL2 – Chucky Egg Multiplayer
Here’s some footage of the University Assignment I did, the assignment was to recreate an old game, add multiplayer and do it using nothing but SDL2 and C++. Here’s mine below.
OpenGL – 2D & 3D Pong
So in November 2015 I did a Graphics module in which I learnt how to use C++ and OpenGL. I uploaded some footage of the 3D pong in my games portfolio, I have decided to upload separate videos for the pong games as the 2D pong project was unseen. You can find videos below.