I’ve only gone and added all missing powerups and levels from the game plok. These levels include Breezy Beach, Badream Fens and Brendammi Bog, alongside the powerups Ninja Plok, Robot Plok and Superhero Plok. Enjoy!
Plok Remake: Gohome Cavern & Crashing Rocks
Hey everyone!
I’ve got a batch of new levels I’d like to share from Akrillic. Gohome Cavern and Crashing Rocks, along with its secret vehicle stage. Please take a look, thanks
Tom
High Rise Hustle: Scaling Towers – GMTK 2024 Game Jam
Game Link: https://tompouchergames.itch.io/high-rise-hustle
Devlog: Plok Remake! – Adding New Levels & BEES!
Hey there! I’m back from a *cough* 5 month break and I’m back with a new video featuring new enemies, new platforming mechanics such as rotating platforms. I’ve finished of the garlen beach stage and also finished the new level ‘Sleepy Dale’. Check it out!
Plok! PC Remake! All Cotton Island (W1) Levels
I’m getting further along with my Plok remake! Here’s all the main levels from world 1. Secret warps/levels may go into a separate future video! Stay tuned for more
Let’s Add Two Levels to our PLOK Unity Remake #Devlog
I sped through the next bonus stage so decided to double up the content for the next devlog! I hope you enjoy. This devlog has the shell collecting minigame, the jetpack level and more!
Thanks for watching,
Tom :)
Adding A Motorbike Level! PLOK! Remake!
New video! Worked on the content for this the last couple days as I’ve been busy the last few weeks! Hopefully you like what’s here for such a short time period! This video focuses on the following
- Motorbike vehicle
- Isolating Audio
- Death animations
- Bonus Stage & Warps
My SNES Remake (PLOK) – The Progress So Far
Here’s a compilation of the progress I’ve made so far in my remake of PLOK from the Super Nintendo. The remake is being made in Unity to help me learn new skills. Not intended for release.
New Levels & Playing my game on Steam Deck
A new PLOK Remake Devlog is among us. This time making a linux build to play on Steam Deck, adding new levels and moving platforms! Moving platforms were challenging, next time we will be looking at the first boss!
GMTK 2018 Game Jam – VacPac
Hello, It’s been about 18 months since I’ve started a game project due to finishing University and starting a full time job. That’s why I decided a game jam was the best way to reignite my creativity and motivation. I chose the GMTK game jam as it was hosted by Mark Brown of Game Maker’s toolkit who has a brilliant Youtube series on game design. The theme of the game jam was ‘Genre without mechanic’. This means that the game needed to be based on a genre and take away a key gameplay mechanic such as shooting in a first person shooter or not having the ability to jump in a platformer.
