I’m getting further along with my Plok remake! Here’s all the main levels from world 1. Secret warps/levels may go into a separate future video! Stay tuned for more
Let’s Add Two Levels to our PLOK Unity Remake #Devlog
I sped through the next bonus stage so decided to double up the content for the next devlog! I hope you enjoy. This devlog has the shell collecting minigame, the jetpack level and more!
Thanks for watching,
Tom :)
PLOK Remake: Secret Level, Helicopters & More
Squeezing out a new PLOK devlog! I’m remaking the SNES game PLOK in the Unity game engine. This video covers adding a new secret stage. I’ve cut the intro this time in an attempt to keep the pace up and maintain watch time. A lot of different editing experiments in this one. Main things covered in the video are helicopters, sea mine looking enemies, new art, pause screen updates, loading transitions and warps on the world map.
My SNES Remake (PLOK) – The Progress So Far
Here’s a compilation of the progress I’ve made so far in my remake of PLOK from the Super Nintendo. The remake is being made in Unity to help me learn new skills. Not intended for release.
PLOK Remake: Creating a World Map
Hey everyone! New devlog today, c0ntinuing to polish the first world from PLOK. Cotton Island. Quite a delay since the last video due to various things and covid. This devlog goes through creating a world map (with unlockable levels and backtracking, similar to a super mario bros game), custom font, scoring system and tweaks to the boss when they take damage to be more in line with the original game. There’s a discord available in the videos description for more regular updates and feedback. Hope you enjoy!
PLOK Remake: Adding The Bobbins Bro
Hey everyone! New devlog today, wrapping up the first pass of the first world from PLOK. Cotton Island. I hope you liked my implementation of the boss. It was difficult to implement. Stay tuned for more!
New Levels & Playing my game on Steam Deck
A new PLOK Remake Devlog is among us. This time making a linux build to play on Steam Deck, adding new levels and moving platforms! Moving platforms were challenging, next time we will be looking at the first boss!
