DualShooter was a pc game (later ported to mobile for personal use) that I made in November of last year. I never uploaded any footage because I was unsure about whether it could be uploaded. Since its been marked I feel like I can show you footage of the game. It was in development around 2/3 months.
Project Conquer Alpha 0.2.4
I’ve been relatively silent on project conquer which was rapidly making progress, because I put it on creative hold 3 weeks ago. This is so that I can fine tune the direction I want to take the game in. I want to make sure that the goals are carefully laid out ahead, so that the project does not go off course and prevent it from trying to add unnecessary elements. To make up for this I have made the Trello Page public, and you can vote on elements you wish to see prioritized. This page can be viewed here.
5 Days of Development – Project Conquer (0.1.9)
This site hasn’t been active in a long time, due to University work where I do Games Computing. Now that my first year exams are over I’ve taken to develop a game or games over the holiday. Here’s a look at Project Conquer.
Any comments on here or the YouTube video will be taken into heavy consideration due to its early development. A trello page for the game is currently private but will be made available soon. Maybe I should get one for the Site as well to increase my activity.
Enjoy,
Tom
Project/ Games Portfolio Update #1
A map I am creating In Source SDK, hoping to eventually show graphical fidelity in my design when finished.
I’m planning on taking a course in game design if I manage to achieve the grades necessary and sort out the incredibly boring UCAS stuff. Anyway one of the Universities I looked at asked for a Games porfolio, and so I’m planning on doing a couple of games In Gamemaker, possibly learning some flash and making games or mods, making some nice looking SDK maps, creating some chip tunes, possibly some maps for Left 4 Dead 2 and doing some concept art.

