I’m getting further along with my Plok remake! Here’s all the main levels from world 1. Secret warps/levels may go into a separate future video! Stay tuned for more
Adding A Unicycle & Starting the Next World – PLOK! Remake
Smaller video today as the next level is going to take a lot of time! Here’s a new bonus stage, the start of the next level and more! Enjoy!
Let’s Add Two Levels to our PLOK Unity Remake #Devlog
I sped through the next bonus stage so decided to double up the content for the next devlog! I hope you enjoy. This devlog has the shell collecting minigame, the jetpack level and more!
Thanks for watching,
Tom :)
Happy Halloween – PLOK! Remake
Happy Halloween! I’m unable to do game development for a few weeks due to LIFE. I decided to spend some time quickly before I’m busy to make this art work to celebrate Halloween. We’ve got PLOK as Ghost Rider, The Bobbin Bros as Joker and Batman, two of the undead fish enemies as a ghost and a bat, the Sprout wearing a pumpkin mask and Rockyfella dressed up as Frankenstein. We’re burning the in game logs because they’ve caused too many deaths catching us off guard. The bike PLOK is riding is from some mock up art that hasn’t been implemented for the motor bike stages. Ground tiles taken from the latest devlog (though currently unused). Water was just hue shifted.
Read more: Happy Halloween – PLOK! RemakeCouple of minor bits I’ve done while I’ve got time before my big busy calendar block.
– Updated Profile Picture and Banner art on the YouTube Channel
– Added score popups for defeating enemies, see this short to see it in action
– Scheduled side by side level comparisons on Mondays and Weds each week ending on the 22nd November for currently made levels.
– You can see a bunch of extra material if you join the discord here.
PLOK Remake: Secret Level, Helicopters & More
Squeezing out a new PLOK devlog! I’m remaking the SNES game PLOK in the Unity game engine. This video covers adding a new secret stage. I’ve cut the intro this time in an attempt to keep the pace up and maintain watch time. A lot of different editing experiments in this one. Main things covered in the video are helicopters, sea mine looking enemies, new art, pause screen updates, loading transitions and warps on the world map.
My SNES Remake (PLOK) – The Progress So Far
Here’s a compilation of the progress I’ve made so far in my remake of PLOK from the Super Nintendo. The remake is being made in Unity to help me learn new skills. Not intended for release.
PLOK Remake: Creating a World Map
Hey everyone! New devlog today, c0ntinuing to polish the first world from PLOK. Cotton Island. Quite a delay since the last video due to various things and covid. This devlog goes through creating a world map (with unlockable levels and backtracking, similar to a super mario bros game), custom font, scoring system and tweaks to the boss when they take damage to be more in line with the original game. There’s a discord available in the videos description for more regular updates and feedback. Hope you enjoy!
PLOK Remake: Adding The Bobbins Bro
Hey everyone! New devlog today, wrapping up the first pass of the first world from PLOK. Cotton Island. I hope you liked my implementation of the boss. It was difficult to implement. Stay tuned for more!
New Levels & Playing my game on Steam Deck
A new PLOK Remake Devlog is among us. This time making a linux build to play on Steam Deck, adding new levels and moving platforms! Moving platforms were challenging, next time we will be looking at the first boss!



