Game Link: https://tompouchergames.itch.io/high-rise-hustle
High Rise Hustle: Scaling Towers – GMTK 2024 Game Jam
Game Link: https://tompouchergames.itch.io/high-rise-hustle
I took part in the GMTK 2023 game jam. The theme was ‘Roles Reversed’. I made a WarioWare game where you setup the microgames to fail the computer/AI player. Here’s my devlog!
What do you mean you don’t know who Bario is? BarioWare: Swap is my entry to the Game Makers Toolkit Game Jam for 2023. The theme was Roles Reversed.

The examples given for this theme in its announcement video were;

I applied the theme to WarioWare which became WarioWare but you’re in control of the microgames, now while a WarioWare game already exists where you make games (WarioWare DIY) I decided to make a game that instead has you modifying and setting up existing microgames to maximise your chances of defeating the player (The AI).
An example from the game includes a microgame where the AI is trying to pop balloons within 5 seconds, in this example you get 5 seconds to spread out the balloons as much as possible so the AI can’t click them all fast enough.
You can play the game for free on itch.io, if you’re also taking place in the GMTK Game Jam, why not give BarioWare a rating while the submission page is still open? Thanks
itch.io Page: https://tompouchergames.itch.io/barioware-swap
Submission/Rating Page: https://itch.io/jam/gmtk-2023/rate/2155728
Hello, It’s been about 18 months since I’ve started a game project due to finishing University and starting a full time job. That’s why I decided a game jam was the best way to reignite my creativity and motivation. I chose the GMTK game jam as it was hosted by Mark Brown of Game Maker’s toolkit who has a brilliant Youtube series on game design. The theme of the game jam was ‘Genre without mechanic’. This means that the game needed to be based on a genre and take away a key gameplay mechanic such as shooting in a first person shooter or not having the ability to jump in a platformer.