Hey everyone!
I hope you all had a great 2024. Here’s a final devlog for the year which added the Penkinos boss fight to my game. It also added a music remix system to a new pause menu.
Thanks,
Tom
Discover Mario Maker 2 Codes in the Plok Comic!
Did you know there are Mario Maker 2 codes in the Plok Comic?! Check them out here!
Thanks,
Tom
Adding MORE playable characters! Plok Remake
Hey everyone! Short and sweet video today, fancied getting another video out sooner rather than later. There’s some slightly wonky audio this time around, but I hope you enjoy the new character selection work and new level.
Thanks,
Tom
Breaking into World 2! Adding Fleas, Hornets & More!
Hey everyone! Decided to make a new video of my partial progress into the next level. These new mechanics are still early but I hope you enjoy what I can currently share. This video covers…
- New Collectibles (exclusive to PC Remake)
- Fleas & Flea Eggs
- Hornets
- Orson (Jetpack Enemy)
I hope you enjoy the video!
– Tom
Let’s Add Two Levels to our PLOK Unity Remake #Devlog
I sped through the next bonus stage so decided to double up the content for the next devlog! I hope you enjoy. This devlog has the shell collecting minigame, the jetpack level and more!
Thanks for watching,
Tom :)
Adding A Motorbike Level! PLOK! Remake!
New video! Worked on the content for this the last couple days as I’ve been busy the last few weeks! Hopefully you like what’s here for such a short time period! This video focuses on the following
- Motorbike vehicle
- Isolating Audio
- Death animations
- Bonus Stage & Warps
Happy Halloween – PLOK! Remake
Happy Halloween! I’m unable to do game development for a few weeks due to LIFE. I decided to spend some time quickly before I’m busy to make this art work to celebrate Halloween. We’ve got PLOK as Ghost Rider, The Bobbin Bros as Joker and Batman, two of the undead fish enemies as a ghost and a bat, the Sprout wearing a pumpkin mask and Rockyfella dressed up as Frankenstein. We’re burning the in game logs because they’ve caused too many deaths catching us off guard. The bike PLOK is riding is from some mock up art that hasn’t been implemented for the motor bike stages. Ground tiles taken from the latest devlog (though currently unused). Water was just hue shifted.
Read more: Happy Halloween – PLOK! RemakeCouple of minor bits I’ve done while I’ve got time before my big busy calendar block.
– Updated Profile Picture and Banner art on the YouTube Channel
– Added score popups for defeating enemies, see this short to see it in action
– Scheduled side by side level comparisons on Mondays and Weds each week ending on the 22nd November for currently made levels.
– You can see a bunch of extra material if you join the discord here.
PLOK Remake: Secret Level, Helicopters & More
Squeezing out a new PLOK devlog! I’m remaking the SNES game PLOK in the Unity game engine. This video covers adding a new secret stage. I’ve cut the intro this time in an attempt to keep the pace up and maintain watch time. A lot of different editing experiments in this one. Main things covered in the video are helicopters, sea mine looking enemies, new art, pause screen updates, loading transitions and warps on the world map.
My SNES Remake (PLOK) – The Progress So Far
Here’s a compilation of the progress I’ve made so far in my remake of PLOK from the Super Nintendo. The remake is being made in Unity to help me learn new skills. Not intended for release.
PLOK Remake: Creating a World Map
Hey everyone! New devlog today, c0ntinuing to polish the first world from PLOK. Cotton Island. Quite a delay since the last video due to various things and covid. This devlog goes through creating a world map (with unlockable levels and backtracking, similar to a super mario bros game), custom font, scoring system and tweaks to the boss when they take damage to be more in line with the original game. There’s a discord available in the videos description for more regular updates and feedback. Hope you enjoy!



