Hey there! I avoid notifying Youtube subscribers about shorts as it’s often repeated content. However I’d like to share the level comparisons for Akrillic. Please take a look.
Hey there! I avoid notifying Youtube subscribers about shorts as it’s often repeated content. However I’d like to share the level comparisons for Cotton Island . Please take a look.
Hey guys! Check out my new animation, I drew it in Krita (first time using and first time animating) with a Wacom tablet (one without a screen le sad). Let me know what you think!
I’ve just launched a second YouTube channel and I really wanted to highlight the struggles that went into creating the most recent devlog. Feelings of overwhelm, impostor syndrome and lack of motivation. I go into how I managed to overcome these issues on this occasion and talk through what that process was like. It’s different to my normal game dev videos but it’s quite a personal video and I hope you’ll enjoy it as you get to know me better.
New video! Worked on the content for this the last couple days as I’ve been busy the last few weeks! Hopefully you like what’s here for such a short time period! This video focuses on the following
Hey everyone! New devlog today, wrapping up the first pass of the first world from PLOK. Cotton Island. I hope you liked my implementation of the boss. It was difficult to implement. Stay tuned for more!
I took part in the GMTK 2023 game jam. The theme was ‘Roles Reversed’. I made a WarioWare game where you setup the microgames to fail the computer/AI player. Here’s my devlog!
What do you mean you don’t know who Bario is? BarioWare: Swap is my entry to the Game Makers Toolkit Game Jam for 2023. The theme was Roles Reversed.
Logo/Theme art not created by me, taken from the GMTK Game Jam itch.io page
The examples given for this theme in its announcement video were;
Angry Birds where you build the towers instead of knocking them down
Pong where you play as the ball instead of the paddle
Tetris where you control the board/environment instead of the falling blocks
WarioWare DIY – A childhood favourite of mine
I applied the theme to WarioWare which became WarioWare but you’re in control of the microgames, now while a WarioWare game already exists where you make games (WarioWare DIY) I decided to make a game that instead has you modifying and setting up existing microgames to maximise your chances of defeating the player (The AI).
The AI popping the balloons
An example from the game includes a microgame where the AI is trying to pop balloons within 5 seconds, in this example you get 5 seconds to spread out the balloons as much as possible so the AI can’t click them all fast enough.
The human player filling the chest so the AI can empty it
You can play the game for free on itch.io, if you’re also taking place in the GMTK Game Jam, why not give BarioWare a rating while the submission page is still open? Thanks