Here’s full gameplay of 20 floors that you can use as a bit of a guide when playing it!
Play here: https://tompouchergames.itch.io/20-floors
20 Floors – Game Trailer (GMTK 2026)
Hey, It’s Tom! I’ve just finished another GMTK Game Jam. The theme was ‘Countdown’. Please take a look. It was a 96 hour game jam although procrastination and Splatoon Raiders dug into that. My game is a sci fi game where you have to eliminate all hives on a floor to progress within a time limit.
High Rise Hustle: Scaling Towers – GMTK 2024 Game Jam
Game Link: https://tompouchergames.itch.io/high-rise-hustle
Making a WarioWare style game in 48 hours (Devlog)
I took part in the GMTK 2023 game jam. The theme was ‘Roles Reversed’. I made a WarioWare game where you setup the microgames to fail the computer/AI player. Here’s my devlog!
I Made A WarioWare Inspired Game in 48 Hours (GMTK 2023 Game Jam)
What do you mean you don’t know who Bario is? BarioWare: Swap is my entry to the Game Makers Toolkit Game Jam for 2023. The theme was Roles Reversed.

The examples given for this theme in its announcement video were;
- Angry Birds where you build the towers instead of knocking them down
- Pong where you play as the ball instead of the paddle
- Tetris where you control the board/environment instead of the falling blocks

I applied the theme to WarioWare which became WarioWare but you’re in control of the microgames, now while a WarioWare game already exists where you make games (WarioWare DIY) I decided to make a game that instead has you modifying and setting up existing microgames to maximise your chances of defeating the player (The AI).
An example from the game includes a microgame where the AI is trying to pop balloons within 5 seconds, in this example you get 5 seconds to spread out the balloons as much as possible so the AI can’t click them all fast enough.
You can play the game for free on itch.io, if you’re also taking place in the GMTK Game Jam, why not give BarioWare a rating while the submission page is still open? Thanks
itch.io Page: https://tompouchergames.itch.io/barioware-swap
Submission/Rating Page: https://itch.io/jam/gmtk-2023/rate/2155728
Beyond The Crater (Free To Play/Open Source)
This year I attempted something I had never attempted before. A month long game jam. This game jam requires your project to be open source and I teamed up with two other programmers to make a game for this game jam. The theme of the game jam was ‘MoonShot’. Please check out the trailer above.
You can play the game here: https://tompouchergames.itch.io/beyond-the-crater
You can find the source code here: https://github.com/tomaustin700/GameOff2020
Hold The Throne – Now Open Source
Hello, I’ve decided to make Hold The Throne open source in celebration of it’s new update! Hope you enjoy. (don’t judge my bad code too much). See previous posts on update and how to play it.





Hold The Throne – New Bonus Stage (Play Free)
I’ve recently started doing dev challenges with another content creator on instagram. These challenge are game development challenges. I don’t currently have an active project so for the last two challenges I’ve been posting dev logs on my instagram and created a new level for ‘Hold The Throne’ an old game jam project of mine. There is now a bonus stage complete with 2 new enemies, 1 new boss, new background sprites, new music and there is also a new main menu. Here’s the trailer for the update and you can play it for free here. https://tompouchergames.itch.io/hold-the-throne
You can find my instagram here. https://www.instagram.com/pouch_nation
Hold The Throne – Trailer (Weekly Game Jam 150)
Hold The Throne was creating for the Weekly Game Jam 150 taking place on itch.io last week. The Theme was ‘You’re The Enemy’ I interpreted this as you being able to cause damage to the player, just as enemies can. I decided to go with the idea of your projectiles bouncing and wrapping screens. These projectiles could hit you in the back and damage you similar to an enemy. You can play this in the browser for free here.
Devil’s Diner – Weekly Game Jam 95
I decided to take part in a Game Jam for the first time in a while. This was my first solo Game Jam, in which I roughly spent a couple of days on. The personal gains for this Game Jam were to motivate me to create a game for the first time in a while by forcing myself to stick to a theme and see it through to the end. Devil’s Diner is a memory game about ordering food.


