I decided to take part in a Game Jam for the first time in a while. This was my first solo Game Jam, in which I roughly spent a couple of days on. The personal gains for this Game Jam were to motivate me to create a game for the first time in a while by forcing myself to stick to a theme and see it through to the end. Devil’s Diner is a memory game about ordering food.
Hello, It’s been about 18 months since I’ve started a game project due to finishing University and starting a full time job. That’s why I decided a game jam was the best way to reignite my creativity and motivation. I chose the GMTK game jam as it was hosted by Mark Brown of Game Maker’s toolkit who has a brilliant Youtube series on game design. The theme of the game jam was ‘Genre without mechanic’. This means that the game needed to be based on a genre and take away a key gameplay mechanic such as shooting in a first person shooter or not having the ability to jump in a platformer.
Today I released a puzzle game called “Color Dome” for Android on the Google Play Store. The game is a high score style game and you must rotate the planet to find the correct colours.
The 1.5.0 update has been split up into smaller updates as I wanted to get the uncapped frame rate update and more accurate timer out as soon as possible. There is also a new logo on the store page you can see below.
It’s been a while, I’ve just finished my University course and I am awaiting results. In the meantime I’ve thought about additions and improvements to Run Tapper. For version 1.5.0 I intended to implement or question the additions of the following. If an item has (?) beside it then I am considering adding it as a feature and any comments as to whether it should be implemented are greatly appreciated.
- Menu Music (?) – Annoying after long periods ie Level editor?
- In Game Music (?) – Not sure if this would become jarring if music was added to level generation as the game is fast paced. Perhaps dependant on movement speed.
- Revised Audio for surfaces
- Performance enhancements – raise from locked 30fps to locked 60fps
Listed below are the full patch notes for RunTapper – not available on the Google Play store page. https://play.google.com/store/apps/details?id=com.TomPoucherGames.RunTapper
Added Spin platform (cactus)
Added Evil Dirt
Added Ghost Turret
A ton of Run Tapper videos! Run tapper is a mobile game I am developing for android, stay tuned for more information =)
Puzzle Platformer – A boy and his blob – Nintendo Wii
This post was made using my game idea generator. I’m going to be doing “runs” with the idea generator to give you an idea of it’s usage. Today I’ll be using Platform Games as my genre.
My haunted house Mario Maker course.
As a student doing a computer games course I can’t help but wonder how the Games Industry is going to change over the years. When you think about what the first developers were like, you picture coders that went from creating games from scratch. In the present we have many different game engines to use, should we choose to do so. These programmers have such a vast knowledge and they came up with unique ideas and pushed a lot of genres forward. It’s becoming increasingly difficult though not impossible to come up with new genres and ideas.
Continue reading “Super Mario Maker as a toolset for future developers”
This post was made using my game idea generator. I’m going to be doing “runs” with the idea generator to give you an idea of it’s usage. Today I’ll be using Puzzle Games as my genre.