Hey everyone!
I hope you all had a great 2024. Here’s a final devlog for the year which added the Penkinos boss fight to my game. It also added a music remix system to a new pause menu.
Thanks,
Tom
An Overwhelmed Game Dev…
Hey,
I’ve just launched a second YouTube channel and I really wanted to highlight the struggles that went into creating the most recent devlog. Feelings of overwhelm, impostor syndrome and lack of motivation. I go into how I managed to overcome these issues on this occasion and talk through what that process was like. It’s different to my normal game dev videos but it’s quite a personal video and I hope you’ll enjoy it as you get to know me better.
Thanks,
Tom
Devlog: Plok Remake! – Adding New Levels & BEES!
Hey there! I’m back from a *cough* 5 month break and I’m back with a new video featuring new enemies, new platforming mechanics such as rotating platforms. I’ve finished of the garlen beach stage and also finished the new level ‘Sleepy Dale’. Check it out!
Hold The Throne – New Bonus Stage (Play Free)
I’ve recently started doing dev challenges with another content creator on instagram. These challenge are game development challenges. I don’t currently have an active project so for the last two challenges I’ve been posting dev logs on my instagram and created a new level for ‘Hold The Throne’ an old game jam project of mine. There is now a bonus stage complete with 2 new enemies, 1 new boss, new background sprites, new music and there is also a new main menu. Here’s the trailer for the update and you can play it for free here. https://tompouchergames.itch.io/hold-the-throne
You can find my instagram here. https://www.instagram.com/pouch_nation
Run Tapper – Next Update Plans
Hello all!

It’s been a while, I’ve just finished my University course and I am awaiting results. In the meantime I’ve thought about additions and improvements to Run Tapper. For version 1.5.0 I intended to implement or question the additions of the following. If an item has (?) beside it then I am considering adding it as a feature and any comments as to whether it should be implemented are greatly appreciated.
- Menu Music (?) – Annoying after long periods ie Level editor?
- In Game Music (?) – Not sure if this would become jarring if music was added to level generation as the game is fast paced. Perhaps dependant on movement speed.
- Revised Audio for surfaces
- Performance enhancements – raise from locked 30fps to locked 60fps
GAME IDEA GENERATOR -RUN 3 – PLATFORMER

Puzzle Platformer – A boy and his blob – Nintendo Wii
This post was made using my game idea generator. I’m going to be doing “runs” with the idea generator to give you an idea of it’s usage. Today I’ll be using Platform Games as my genre.
SDL2 – Chucky Egg Multiplayer
Here’s some footage of the University Assignment I did, the assignment was to recreate an old game, add multiplayer and do it using nothing but SDL2 and C++. Here’s mine below.
My Birthday (28/04)

Hey everyone so yesterday I celebrated my birthday.
Due to having a presentation on the 29th I’ve mainly scheduled my birthday to another day for family but what I was able to do with having a presentation the next day is this.
I went out for a meal which turned pretty crazy and I thought you might like to hear it. Me and 2 of my friends decided to go for a food challenge in which you have to finish everything in order to win yourself a certificate and be put on the hall of fame.
Continue reading “My Birthday (28/04)”
OpenGL – 2D & 3D Pong
So in November 2015 I did a Graphics module in which I learnt how to use C++ and OpenGL. I uploaded some footage of the 3D pong in my games portfolio, I have decided to upload separate videos for the pong games as the 2D pong project was unseen. You can find videos below.
Game Idea Generator -Run 2 – Puzzle Game

This post was made using my game idea generator. I’m going to be doing “runs” with the idea generator to give you an idea of it’s usage. Today I’ll be using Puzzle Games as my genre.
