
This post was made using my game idea generator. I’m going to be doing “runs” with the idea generator to give you an idea of it’s usage. Today I’ll be using RPG as my genre.

This post was made using my game idea generator. I’m going to be doing “runs” with the idea generator to give you an idea of it’s usage. Today I’ll be using RPG as my genre.
Hey everyone this is the project I couldn’t really talk about until I handed it in for assessment at my University. Now I can show you a bunch of footage with the newest videos starting first.
Trailer for Fourth Wall

So I came up with a system last year which I used for a period of time over summer. It allows you to come up with self created ideas which should be triggered by asking you simple questions. I managed to come up with a few ideas I might share one day using this system I made.
Run through the questions below using an existing genre to get some ideas. Continue reading “Game Design: My Idea Generator”

A while ago (18th September 2013) I wrote an article called “What Should Nintendo Do?”. In the article I went over a few ideas that I thought personally thought could help improve and shape the company. I’ve decided to review what I said and see which Nintendo achieved.

I’ve always enjoyed games and wanted to make games however it never really seemed like a viable option until I was in sixth form. I changed which career I wanted to take a lot, from an early age you have to choose options at gcse, when I had no idea of what I wanted to do. Yet these gcse’s affect what you can do at sixth form or college and therefore what you can do at University.
Continue reading “My career path and what I want to achieve!”
Decided to look into the potential for a Dual Shooter sequel, this time developed with mobile in mind instead of being ported later. The prototype is being developed for android, the video shows the use of the accelerometer and touch screen to control the ship.
-Tom

As you may know the site first started as tominbound.wordpress.com and featured some less professional content. However as I am nearing the end of my University Career as a Games Computing student I felt like it was time to update the site design, URL and also buy the domain name. So now whenever you want to stop by the site be sure to go to tompouchergames.com to find game development I have done, opinion pieces and reviews.
If you’re trying to get familiar with the new site the footer at the end of the page contains social media along with a trello page, linkedin and a behance portfolio, if you have any inquiries be sure to contact tompouchergames@gmail.com.
Update: Just figured out why https was crossed out and causing warning its because I added the menu buttons as links rather than directly through wordpress pages or posts. All fixed.
-Tom
Been wanting to get an article out for a few weeks but in the meantime please do check out this animated tribute to one of the greatest programmers and designers to ever work for Nintendo. This video deserves to be seen by many and so I’m sharing it on here.
-Tom
Here’s a look at some of my projects including those I am currently working on =)
Thanks for watching and feel free to recommend any project ideas or genres you’d like to see me tackle.
Happy Gaming
– Tom
So the Global Game Jam 2016 has come and gone, I worked in a group of 3. I was the only coder in the team, whilst the others helped come up with our initial idea. The others also made all the art and some of the sounds. The game jam was 48 hours long, the longest I have ever participated in, of which we used around 24 hours.
Continue reading “You can actually download one of my games!”