Run Tapper – Next Update Plans

Development, Gaming

Hello all!

rt

It’s been a while, I’ve just finished my University course and I am awaiting results. In the meantime I’ve thought about additions and improvements to Run Tapper. For version 1.5.0 I intended to implement or question the additions of the following. If an item has (?) beside it then I am considering adding it as a feature and any comments as to whether it should be implemented are greatly appreciated.

  • Menu Music (?) – Annoying after long periods ie Level editor?
  • In Game Music (?) – Not sure if this would become jarring if music was added to level generation as the game is fast paced. Perhaps dependant on movement speed.
  • Revised Audio for surfaces
  • Performance enhancements – raise from locked 30fps to locked 60fps

Run Tapper 1.4.0 – Full Patch Notes

Development, Gaming

snowy

 

Listed below are the full patch notes for RunTapper Рnot available on the Google Play store page. https://play.google.com/store/apps/details?id=com.TomPoucherGames.RunTapper

Added Spin platform (cactus)
Added Evil Dirt
Added graves
Added Ghost Turret

A bunch of Fourth Wall videos + Trailer

Development, Gaming, Personal, Youtube

Hey everyone this is the project I couldn’t really talk about until I handed it in for assessment at my University. Now I can show you a bunch of footage with the newest videos starting first.

Trailer for Fourth Wall

I feel like I need to get an article out!

Development, Gaming, Personal, Review, Youtube

20

Hey everyone it’s Tom! So I haven’t worked on the game in two days for various reasons. I’ve redesigned this site, and you may see the header is a level I’m working on, I’ve been recording with another Youtuber which you can watch here. Which kind of messes up my timings working with someone else. However the game is still going to have content added.

Again if anyone wants to do any collaborations particularly people from the UK check out my contact post. I guess I will talk a little bit about…whatever.

Project Conquer Update – Test NPC’s, Tooltips…

Development, Gaming, Personal, Youtube

This update mainly showcases new additions mentioned in the previous post but in video format for you lazy people! However just before you click off it does show off some additions I did last night and this morning you can watch the video below.

I hope you enjoy this video, and let me know if you like the commentary style or I can just do videos with audioswap in a trailer style although its harder to explain the features.

Thanks for reading and watching

-Tom

TomInbound@gmail.com

https://trello.com/b/RXB4Fw6a/project-conquer-alpha-0-2-4

Project Conquer – Spiders and other small news!

Development, Gaming, Personal

18

It’s been a while since I added another enemy into Project Conquer so today I added Spiders, currently they attack the same as any ground NPC although they have little health and attack in swarms! They should drop silk in the future :) Read on for more additions!

Project/ Games Portfolio Update #1

Development, Gaming, Personal

Image

A map I am creating In Source SDK, hoping to eventually show graphical fidelity in my design when finished.

I’m planning on taking a course in game design if I manage to achieve the grades necessary and sort out the incredibly boring UCAS stuff. Anyway one of the Universities I looked at asked for a Games porfolio, and so I’m planning on doing a couple of games In Gamemaker, possibly learning some flash and making games or mods, making some nice looking SDK maps, creating some chip tunes, possibly some maps for Left 4 Dead 2 and doing some concept art.